Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.1f1
Issue ID
1079092
Regression
No
GameObjects jab to the side when a Configurable Joint is created during runtime
Repro steps:
1. Open user attached project
2. Open scene "SampleScene4"
3. Enter Play Mode and observe the Game View
Expected: The blue and yellow cubes go up and down smoothly in a constant trajectory
Actual: The blue and yellow cubes teleport to the side and go back to the initial position before starting to go up
Reproducible with: 2017.4.12f1, 2018.2.10f1, 2018.3.0b3, 2019.1.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1092302