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Volumetric Fog Component has inconsistent design for axis controls
How to reproduce: 1. Create a new HDRP project 2. In the Hierarchy, right-click -> Rendering -> Local Volumetric Fog 3. In the In... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce: 1. Open the project provided by the user 2.Go to Menu bar-> Build -> iOS-> QA 3. Go to <project root>/XcodeExport... Read more
Editor is frozen on "Reloading Domain" when entering Play Mode for the s...
Steps to reproduce: 1. Open the “TestSocketPoll.zip” project 2. Open the “SampleScene” 3. Enter Play Mode 4. Exit Play Mode 5. ... Read more
Editor crash when entering and exiting PlayMode for a few times with Mic...
How to reproduce: 1. Open the attached "BuildTestProject.zip" project 2. Open "SampleScene" Scene 3. Enter PlayMode -> Exit Playmode... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce: 1) Open attached project and scene 2) Open two game tabs for Displays 1 and 2 3) Play it 4) Try both sliders - either ... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce: 1. Delete the attached projects Library folder 2. Open the project 3. In the Project View navigate to Assets/Jul... Read more
[Linux] Crash on gtk_widget_get_window when attempting to create a new T...
Reproduction steps: 1. Create a new “2D URP” project 2. Open the Tile Palette window (Window > 2D > Tile Palette) 3. Press on the... Read more
[Window Management] Pop-up windows's last active state is not saved
Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more
[Android] Distorted particle system on a device
Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform to android 3) Build and Run 'MainGame' scene ... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce: 1) Open the attached project 2) Select font file and change rendering mode to hinted raster from default 3) Hit apply ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph