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Vector3Field gets obstructed when it is used to represent a Quaternion a...
How to reproduce: 1. Open the attached "1237385 repro" project 2. Open the "SampleScene" from the Assets folder 3. Select the "GameO... Read more
Time.realtimeSinceStartup returns delayed time when Android device scree...
Reproduction steps: 1. Open the attached project 2. Build the project on Android device 3. Prepare stopwatch 4. Run the project on A... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens project Act... Read more
[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: ... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more
[OSX][Metal] OSX Metal build runs slower than GLCore - Hand Painted Dese...
Steps to reproduce: 1. Open attached project 2. Disable VSync in Quality Settings 3. Change graphics API for Mac Standalone to Meta... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
"Enable replace" is not replacing "Bundle Identifier" in Xcode settings
How to reproduce: 1. Create a new Project 2. Go to Build Settings (Edit>Build Settings) 3. Builds for the iOS 4. Open the Xcode proj... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode