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Fix In Review for 6000.0.X

Fixed in 6000.1.0a6

Votes

0

Found in

6000.0.22f1

Issue ID

UUM-83752

Regression

No

Fog "Density" field dragging is too sensitive

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How to reproduce:
1. Create a new HDRP Unity project
2. Go to Window -> Rendering -> Lighting -> Environment -> Other Settings
3. Navigate to the "Density" field and drag it
4. Observe the results

Expected results: The value change is slow because the value can be changed only between 0 and 1
Actual results: The value changes too fast and it's hard to choose small values

Reproducible with: 6000.0.22f1
Can't test with: 2021.3.44f1, 2022.3.49f1 (No such settings)

Reproducible on: macOS Sequoia 15.0 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 6000.1.0a6):

    Editor: Make fog density field use Slider().

  2. Resolution Note (fix version 6000.0):

    Editor: Make fog density field use Slider().

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