Search Issue Tracker
Duplicate
Votes
1
Found in
2018.2.0a1
2018.2.0b5
Issue ID
1044178
Regression
Yes
Anima2D SpriteMeshes do not function in 2018.2 versions
How to reproduce:
1. Open Unity, go to the Asset Store Window
2. Download and import the "Unity Anima2D" package
3. Open the "UnityChan" Scene
4. Observe as none of the SpriteMeshes appear in the Scene
Expected result: The SpriteMeshes appear in the Scene and Game Views
Actual result: The SpriteMeshes do not appear in the Scene and Game Views
Reproducible with: 2018.2.0a1, 2018.2.0b6
Not reproducible with: 2017.1.0a1, 2017.1.4f1, 2017.2.3p1, 2017.4.4f1, 2018.1.3f1
Notes: Importing the Anima2D package or loading Scenes with SpriteMeshes in them also throws out this error in 2018.2 versions:
Channel missing from vertex stream layout
UnityEngine.Mesh:set_uv(Vector2[])
Anima2D.SpriteMeshInstance:UpdateCurrentMesh() (at Assets/Anima2D/Scripts/SpriteMeshInstance.cs:307)
Anima2D.SpriteMeshInstance:Awake() (at Assets/Anima2D/Scripts/SpriteMeshInstance.cs:274)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Fletcher-Studios
May 07, 2019 13:47
Same issue
googolhkl
Jun 03, 2018 03:57
i have same problem..