Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2018.4.X, 2019.4.X, 2020.1.X

Votes

0

Found in

2017.4

2018.4

2019.2.11f1

2019.3

2020.1

2020.2

Issue ID

1224213

Regression

No

Cloth component sets Renderer bounds to NaN when constraints of all vertices are set to 0

Cloth

-

How to reproduce:
1. Create new or open an existing project
2. Add a Quad 3D Object to the Scene
3. Add Cloth component
4. Start editing Cloth constraints and set all to 0
5. Start Play mode
6. Check Console and Skinned Mesh bounds in Inspector
7. Exit Play mode and start editing Cloth constraints again

Expected result: Skinned Mesh bounds do not change, can continue editing constraints
Actual result: All Skinned Mesh bound values become NaN, bounding box errors are thrown in Edit mode, Scene view becomes blank after starting editing Cloth constraints again

Reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3

  1. Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0a18

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b17

  3. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.26f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.