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Found in
6000.0.23f1
Issue ID
UUM-83744
Regression
No
"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes
Reproduction steps:
1. Open the attached “repro_IN-86007“ project
2. Open the “Assets/Scenes/YGO Deck Builder.unity“ Scene
3. In the Hierarchy, select the “GameObject“ GameObject
4. In the Inspector, the “Web Request Test (Script)” Component, press the “Send“ button
5. Observe the Console
Expected result: All of the requests return “OK | [requestNumber]“ and no errors ever appear
Actual result: After around 1500-1700 requests, the request gets stuck and the “TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR“ error appears
Reproducible with: 6000.0.23f1
Couldn’t test with: 2021.3.44f1, 2022.3.50f1 - Unresolvable compilation errors
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Note: Restarting the Editor resets the request quota
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