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Fixed in 2020.2.X

Votes

0

Found in

2018.4

2018.4.20f1

Issue ID

1233600

Regression

No

[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSequencePointExecutionContext while loading the app

iOS

-

How to reproduce:
1. Open the project provided by the user
2.Go to Menu bar-> Build -> iOS-> QA
3. Go to <project root>/XcodeExport
4. Build the Xcode project to the device
===Crash occurs in about 1min===

Reproducible with: 2018.4.0f1, 2018.4.21f1

Reproducible with:
iPhone 7 (iOS 12.3.1)
iPad 7th generation (iOS 13.2.2)

Not reproducible with Win32 build (Menu bar/Build/Standalone/Win32)

Notes:
- Could not test on earlier versions because the project crashes
- Could not test on higher versions because of the thrown errors

A few lines from the stack trace:
frame #0: 0x000000010266cc3c '''''''`Il2CppSequencePointExecutionContext::Il2CppSequencePointExecutionContext(this=0x000000016f2645b8, method=0x0000000117292bb0, thisArg=0x000000016f2650b0, params=0x0000000000000000, locals=0x000000016f264bc0) at Debugger.cpp:572 [opt]
frame #1: 0x0000000106e43364 ''''''`::TextMeshProUGUI_GenerateTextMesh_m390AFC3076D469CA9CDFF610CDEE869A17808CF5(__this=0x0000000131844000, method=0x0000000117292bb0) at Bulk_Unity.TextMeshPro_4.cpp:24105:2
frame #2: 0x0000000100ae7c08 ''''''`VirtActionInvoker0::Invoke(slot=109, obj=0x0000000131844000) at Bulk_DOTween_0.cpp:29:3
frame #3: 0x0000000106e64cd4 ''''''`::TextMeshProUGUI_GenerateTextMesh_m390AFC3076D469CA9CDFF610CDEE869A17808CF5(__this=0x0000000131844000, method=0x0000000117292bb0) at Bulk_Unity.TextMeshPro_4.cpp:29577:3

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