Search Issue Tracker

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

-

Apr 13, 2012

-

Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

-

Feb 10, 2016

-

Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

Cannot use custom materials when CommandBuffer blitting from CameraTarge...

Graphics - LowLevel

-

Sep 17, 2020

-

Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more

0
votes
By Design

Modifier doesn't execute an action when the action binding is already ma...

Input

-

Mar 24, 2023

-

Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached "IN-28197.zip" project2. Enter the Play Mode3. Hold the "S" button (modifier) and press the ... Read more

2
votes
Fixed

'MonoScript' does not contain a definition for 'FromType' error when usi...

Package: Timeline

-

Oct 29, 2025

-

Version/s: 1.8.9

How to reproduce:1. Create a new Project2. Install com.unity.timeline 1.8.9 (Window > Package Management > Package Manager)3. ... Read more

0
votes
Fixed

Editor crashes when calling GetBoneTransform on an Animator with generat...

Animation

-

Mar 18, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more

0
votes
Fixed

[WebGL] Input stops working when 2 Player Input Components are in the Scene

Package: Input System

-

Jul 05, 2023

-

Version/s: 1.6.1

How to reproduce:1. Open the attached Project "inputTest"2. Build and Run the Scene "GameplayScene" on WebGL3. Open the browser's Co... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

0
votes
Fixed

[VFX] Wrong type popup gets stuck

-

Jan 24, 2024

-

Version/s: 2021.3.34f1, 6000.0.37f1

Reproduces on: 2023.3.0b3, 2021.3.34 Steps to repro: 1) Create a new HDRP/URP project 2) Create a new VFX Graph 3) Create two operat... Read more

0
votes
Won't Fix

Cannot see full stacktraces in console when collection is not disposed

Core Runtime

-

Mar 31, 2023

-

Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Open SampleScene3. Enter and exit Play mode Expected outcome: A full st... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.