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[dx11] Exiting exclusive fullscreen mode corners window in top left inst...
1. Start as windowed 800x480 (other resolutions work too) 2. Press alt+enter to enter fullscreen 3. Exit fullscreen and notice that ... Read more
[Camera] OnRenderImage: exception is not working while stencil value is ...
How to reproduce: 1. Download and open attached project file 2. Open "main" scene 3. Play the scene Expected result: The red sphere... Read more
[PLM] Progressive Lightmapper ignores some faces of quad meshes
When importing a quad mesh with "Keep quads" enabled (in mesh importer), some faces are seemingly ignored by the progressive pathtra... Read more
[Mac] Specific h264 Video Clip stops playing/lags after a few seconds wh...
How to reproduce: 1. Open the attached "VideoPlayerBug2" project and "Repro" scene 2. Enter playmode, video clip should be played ... Read more
Look dev causes "An asset is marked with HideFlags.Dont save but is incl...
To reproduce: 1. In a new project, open the Look Dev window 2. Build the project 3. After the build, observe the console Expected:... Read more
[NavMeshComponents] Picking another NavMesh Agent as destination while i...
Steps to reproduce: 1. Open attached Unity Project "SheepTagNavmesh.zip" 2. Load Scene "Testing" 3. Enter Play mode 4. Select a wer... Read more
Keys section under Preferences uses the light skin
Steps to reproduce : - create a new project - create an animation in the Project Browser - go to to Preferences - select Keys and n... Read more
.PSD image looks differently from .PNG when imported into Unity
To reproduce: 1. In a new project, import the two attached files (checkbox.png and checkbox.psd) 2. Observe the difference between ... Read more
ProcessMouseInWindow causes CPU spikes up to 4ms on Standalone builds
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Build for Standalone 4. Launch the build in wi... Read more
[macOS] Could not load native macOS plugin linked to libmono.0.dylib in ...
When testing the upgrade to Unity 2017.1 from Unity 5.5.3p3, a native macOS plugin (https://github.com/gree/unity-webview) has stopp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow