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Environment.StackTrace skips the top frame on 32-bit Windows players on ...
This affects both Standalone Player and UWP. Why won't fix: This happens because the Visual C++ compiler does not emit function prol... Read more
Crash when creating a new project from inside Unity.
Unity crashed when I was trying to create a new project, while a project was alrady open. Steps to reproduce- Open a previously crea... Read more
[WSA] PhraseRecognized event can not be triggered when you launching an ...
Steps to reproduce:1. Open the attached project (PhraseRecongnized.zip)2. Switch platform to Windows Store3. Open the Main scene4. B... Read more
Generic animation's position is being regressed every loop when timelin...
To reproduce:1. Open user's project, scene Scene2. Enter Play mode3. Observe two timeline-controlled animations: humanoid and generi... Read more
[UWP] Build & run fails due to missing Windows.Foundation.UniversalApiCo...
Reproduction steps:1. Open any project2. Try to build & run3. Fails with the following output: Exception: Failed to build Visual... Read more
Scrollview wont scroll by dragging if resolution is set to 1920x1080
To reproduce:1. Open attached Unity project "Project7 cliente.zip"2. Open "demo" scene3. Go into Play mode4. choose 1080x1920 resolu... Read more
Particle System disappears when Start Rotation is set to a high number
How to reproduce:1. Download project "ParticlesIssue.zip" and open in Unity2. Enter "bug" scene3. Select Particle System and set Sta... Read more
Getting "Cinema 4D couldnt convert the .c4d file" error while importing ...
To reproduce:1. Make sure Cinema 4D is installed and opened2. Create new Unity project3. Import users attached "Simple Cube.c4d" fil... Read more
Editor crash when using .NET 4.6 runtime
To reproduce:1. Use Unity for a long period of time2. Make sure that Scripting Runtime Version is set to Experimental (.NET 4.6. Equ... Read more
[Standalone] Wrong collision points with collider2D inside Canvas
How to reproduce:1. Open the "CanvasColliderRepro" project2. Open the "Hard" scene3. Press Play4. Input 200 and press "Apply", notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings