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[PrecomputedRealtime][Build] Objects are overexposed if scene is loaded ...
Steps to reproduce: 1. Open attached project "Lights.zip"2. Open scene "B"3. In Lighting tab make sure that Precomputed Realtime GI ... Read more
[OSX] Unity crashes when logging in with the Remember Me box unchecked
How to reproduce: 1. Create a new user account (with Admin privileges)2. Open Unity in that account3. Log-in to the services- Make s... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project- Load t... Read more
SphereCastAll hits return inverse normals
Steps to reproduce:1) open users attached project2) run "Scene"3) go into scene view Expected: Rays are pointing to normal direction... Read more
[Cache Server] Wrong CacheServer IP address field value used on "Check C...
I think this is the regression just because I've never face such situation before. Steps:1. Open Unity Editor on Mac (I used 10.9.4)... Read more
Materials on sphere in scene looks stretched according to view in inspector
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more
[Substances] Exporting the bitmap with remapped alpha causes rendering i...
[Substances] Exporting the bitmap with remapped alpha causes rendering issues in the material after export - Launch the attached pro... Read more
[Asset Bundles] Can't skip the last file extension when loading assets w...
Reproduction steps:1. Open the attached project2. Build AssetBundles (Asses->Build AssetBundles from the menu)3. Load the "start"... Read more
Services are not enabled automatically when you create project with exis...
How we can reproduce it using the example you attached1 Create new project with unique (the project with such name does not exist in... Read more
Unity hangs and memory starts to build up when clicking on mecanim trans...
Steps to reproduce: 1. Open attached project2. Open animator window3. In project tab, click on "Crashy"4. In Animator window, click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used