Search Issue Tracker

Active

Under Consideration for 2021.3.X, 2022.3.X

Votes

0

Found in

2021.3.39f1

2022.3.31f1

6000.0.4f1

Issue ID

UUM-72740

Regression

Yes

Material uses dest texture as input in pass (0), it's an undefined behaviour error when calling Graphics.Blit function

--

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “main” Scene
3. Enter the Play Mode
4. Observe the Console window

Expected result: No errors are printed out
Actual result: Error regarding Graphics.Blit is printed out: {{Graphics.Blit material "mat" uses dest texture "rt1" as input in pass (0), it's an undefined behaviour. Consider using double buffering.}}

Reproducible with: 2021.3.23f1, 2021.3.39f1, 2022.3.31f1, 6000.0.4f1
Not reproducible with: 2021.3.22f1

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.