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Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2021.3.38f1
2022.3.30f1
6000.0.4f1
6000.1.0a7
Issue ID
UUM-72722
Regression
No
Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene
3. Zoom in and out towards the sphere in the Scene View
4. Observe the sphere in the Scene View
Expected result: The sphere has no render artifacts
Actual result: Artifacts can be seen when the Scene View is zoomed in close to the sphere
Reproducible with: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Reproduces with Android build target but does not reproduce with Windows build target
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Resolution Note:
Postponing; will batch forward port in the future.