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Fixed in 2021.3.44f1

Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release

Votes

0

Found in

2021.3.38f1

2022.3.30f1

6000.0.4f1

6000.1.0a7

Issue ID

UUM-72722

Regression

No

Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target

ShaderGraph

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene
3. Zoom in and out towards the sphere in the Scene View
4. Observe the sphere in the Scene View

Expected result: The sphere has no render artifacts
Actual result: Artifacts can be seen when the Scene View is zoomed in close to the sphere

Reproducible with: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

Note: Reproduces with Android build target but does not reproduce with Windows build target

  1. Resolution Note:

    Postponing; will batch forward port in the future.

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