Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
0
Found in
2021.3.38f1
2022.3.30f1
6000.0.4f1
Issue ID
UUM-72722
Regression
No
Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene
3. Zoom in and out towards the sphere in the Scene View
4. Observe the sphere in the Scene View
Expected result: The sphere has no render artifacts
Actual result: Artifacts can be seen when the Scene View is zoomed in close to the sphere
Reproducible with: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note: Reproduces with Android build target but does not reproduce with Windows build target
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode
- [General] Package manager takes 15 minutes to load
- Asset's Inspector information is no longer displayed when docking the Search Window
- Crash on Object::GetCachedScriptingObject when entering Play Mode
Add comment