Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.6.0f3
Issue ID
911523
Regression
No
[SpeedTree] Backyard Grass Desktop material is partly dark when previewing in inspector window
To reproduce:
1. Open project attached by the user
2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package -> Desktop_Ground_Cover_Package -> Backyard Grass ->Backyard Grass Desktop)
3. In inspector window notice that grass is partly black.
Another way to reproduce:
1. Import Speed Tree Desktop Ground Cover Package into a clean project.
2. Select "Backyard_Grass_Desktop" prefab.
3. Notice that grass is partly black
Expected behavior : Material should not have any black spaces when previewing it in inspector window.
Actual: Some parts of grass become black after regenerating them.
Reproduced with : 5.4.4p4, 5.5.0f3, 5.6.0f3, 5.6.1p1, 2017.1.0b1
Not reproducible 2017.1.0b2 till 2017.1.0b5
Note: After placing this material in the scene it looks as it should.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment