Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b5
Issue ID
911528
Regression
Yes
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with Metal graphics API
Steps to reproduce:
1. Open attached project
2. Make sure the graphics API for macOS standalone is set to 'Metal'
3. Build & run the 'Test' scene in windowed mode
4. Now try to switch to fullscreen using the keyboard shortcut CMD+F
5. Notice the view freezes
Notes:
Doesn't happen with OpenGLCore API.
Doesn't freeze if you switch to fullscreen using the macOS green dot in the top-left corner of the menu bar.
Reproduced with: 2017.1.0b4, 2017.1.0b5
Not reproducible with: 2017.1.0b3
Resolution: No longer reproducible as of 2017.2.0b2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment