Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b5
Issue ID
911528
Regression
Yes
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with Metal graphics API
Steps to reproduce:
1. Open attached project
2. Make sure the graphics API for macOS standalone is set to 'Metal'
3. Build & run the 'Test' scene in windowed mode
4. Now try to switch to fullscreen using the keyboard shortcut CMD+F
5. Notice the view freezes
Notes:
Doesn't happen with OpenGLCore API.
Doesn't freeze if you switch to fullscreen using the macOS green dot in the top-left corner of the menu bar.
Reproduced with: 2017.1.0b4, 2017.1.0b5
Not reproducible with: 2017.1.0b3
Resolution: No longer reproducible as of 2017.2.0b2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment