Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.1.0b5
Issue ID
911528
Regression
Yes
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with Metal graphics API
Steps to reproduce:
1. Open attached project
2. Make sure the graphics API for macOS standalone is set to 'Metal'
3. Build & run the 'Test' scene in windowed mode
4. Now try to switch to fullscreen using the keyboard shortcut CMD+F
5. Notice the view freezes
Notes:
Doesn't happen with OpenGLCore API.
Doesn't freeze if you switch to fullscreen using the macOS green dot in the top-left corner of the menu bar.
Reproduced with: 2017.1.0b4, 2017.1.0b5
Not reproducible with: 2017.1.0b3
Resolution: No longer reproducible as of 2017.2.0b2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment