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0
votes
Fixed

Tree object is always created in the active scene in hierarchy instead o...

Assets Management

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to reproduce:1. Create project and create multiple scenes in it (attached project has them already)2. Right click on the any o... Read more

0
votes
Duplicate

Trying to run iOS project using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

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0
votes
Duplicate

Trying to launch the iOS app using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Fixed

Editor crashes when trying to play a scene with iOS device connected to ...

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Connect an iOS device through USB3. Go to Edit/Project Settings/Editor and change the... Read more

6
votes
Fixed

Destroying trigger colliders takes longer than without trigger

Physics

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Mar 01, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Play(use the GUI for the steps below)4. Choose the amount of... Read more

0
votes
Fixed
2
votes
Not Reproducible

[LOD Group] Recalculate Lightmap Scale seems to do nothing

Graphics - General

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Mar 01, 2016

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Version/s: 5.3.3p2

Similar to the Bounds button; Recalculate 'Lightmap Scale' Button seems to do nothing. No indication or evidence present that anythi... Read more

0
votes
By Design

[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...

IMGUI

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Mar 01, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project and scene;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4... Read more

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