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[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip) 2. Switch to iOS 3. Go to Player Settings/Splash Screen 4.... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleScene How I made this project: Downloaded H... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps: 1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 2... Read more
Mobile Notification Settings are not saved
Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more
[iOS][2019.2][2019.3] Consecutive UnityWebRequests do not update after o...
How to reproduce: 1. Launch the user-supplied project on Unity 2. Build the project for iOS 3. Launch the build on an iOS device thr... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project. 2. Install HDRP through the Package Manager. (Window -> Package Manager) 3. Create a new HDRP Asset. (Asset... Read more
[Input System] User can name InputAction asset and Action Map the same, ...
[Input System] User can name InputAction asset and Action Map the same, creating compilation errors on generation When using the in... Read more
Compute Shader compilation error is thrown after building a new HDRP pro...
How to reproduce: 1. Create a new project with HDRP template 2. Attempt to build the project 3. Open the Console window Expected r... Read more
[2D] Gizmos of the "Pixel Perfect Camera" doesn't disappear on disabling...
Enabling/Disabling "Pixel Perfect Camera" component in the Inspector tab does not hide/show its Gizmos in Scene View when Gizmos is ... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro: 1. Open attached project 2. Hierarchy > 2D Object > Sprite 3. Inspector > Add component > Polygon Collider 2D 4. Ins... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees