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[Asset Store UI] The asset store panel appears blank after we minimize a...
[Asset Store UI] The asset store panel appears blank after we minimize and restore it when its a modal window 2. How we can reproduc... Read more
[WindZone] "Reset" does not restore original values of Wind Zone component
Clicking “Reset” on Wind Zone component does not reset its values. Repro steps:1. Open WindZone scene from attached project2. Select... Read more
[Linux Editor] It is possible to try to open a script as scene in additi...
Steps to reproduce: 1. Create empty project.2. Create new script.3. Right click on that script.4. On the popup box, click Open Scene... Read more
[Linux Editor] Some GameObject menu item options for assets should be di...
Steps to reproduce: 1. Create empty project.2. Create new script.3. Select that script4. Click on "GameObject" menu item.5. See that... Read more
[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...
Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more
UI Elements become invisible after scrolling "Graphics" option for the e...
1. Open scene "mainScene"2. Select any button from withing scene view3. Change "Graphic" for the selected button from inspector4. Sc... Read more
Resizing the camera's viewport rect affects shadow quality
By changing the resolution you're changing the projected area of each screen pixel into the shadowmap. Differing results are to be e... Read more
Dragging a texture from browser into unity creates corrupted file instea...
Dragging a texture from browser (Firefox) into unity creates corrupted file instead of a texture. To reproduce:1. Open up a new proj... Read more
Reordering of items by drag&drop in 'Scenes in Build' list looks weird
1. Add several scene into 'Scenes in Build' list (File -> Build Settings)2. Drag&Drop the last scene in the list to the begin... Read more
[iOS] Keyboard inputfield stays on screen when switching between single ...
1. Open attached project2. Build to iOS3. Click on first inputfield4. Click on second inputfield5. Close keyboard6. Inputfield will ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used