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[macOS] Undocked editor window headers go out of screen when macOS menu ...
How to reproduce: 1. Go to System Preferences > General and check the 'Automatically hide and show the menu bar' option 2. Create a ... Read more
NotImplementedException when calling XmlSerializationReader.ReadString (...
To reproduce: 1. Open users attached project "XGEN.zip" 2. Build for iOS 3. Deploy Xcode project to iOS device 4. Press button "Load... Read more
[Shaders][GLSL ES2] Shader compiler emits "switch"
Repro steps: 1. Downlaod this project 2. Load it up in Unity Editor 2019.1.0a11 3. Open Package Manager Window and notice that you c... Read more
Deleting a Dropdown List while it is open breaks other UI Objects
How to reproduce: 1. Open the user-submitted project ("UIDropdownFreeze.zip") and open the "main" scene 2. Enter Play mode and hover... Read more
[tvOS] AppleTV target module can't be found when it's installed and can'...
Steps to reproduce: 1. Create new Unity project with Unity that has AppleTV target installed 2. Open Build Settings window (CMD+SHI... Read more
[Android] VideoPlayer videos not working with transparency on Android < ...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device Expected result: VideoPlayer videos should be wor... Read more
Unity crashed while idling in the Editor
I was reporting another bug when Unity crashed. To reproduce this: 1. Download this attached project 2. Open Cat's sushi scene 3. ... Read more
Tilemap Grid object gets deselected and prevents further painting when p...
How to reproduce: 1. Open the user-submitted project ("Builder Bash Prototype.zip") 2. In the Hierarchy window select the "Grid" obj... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps: 1. Open attached project ("SwingRep") 2. Enter Play mode 3. Inspect the animation Expected: GameObject animatio... Read more
[UWP] ContentDialog throws an exception on IL2CPP backend
Steps to reproduce: 1. Download 1104540_repro.zip 2. Switch platform to UWP 3. Set build type to XAML 4. Build a "test" scene on IL2... Read more
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