Search Issue Tracker
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
[Asset Importers] Asset store package crashes on import
Link to the asset: https://assetstore.unity.com/packages/templates/tutorials/liquid-physics2d-21191When attempting to import this, t... Read more
[Visual Effect Graph] Checkboxes of the properties from "Line Output" no...
Checkboxes overlap with the properties title under "Line Output" node, refer screenshot Steps to repro:1. Create a new project2. Win... Read more
[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more
Editor freezes on build when compiling shader variants
How to reproduce:1. Open the uploaded project using the EnvIromen VM(Link in the Edit)2. Build the project Expected result: The proj... Read more
Lag when using AssetPicker
500-1000ms lag when typing in Asset Picker search on large projects. As search is performed immediately, this lag happens on each ty... Read more
Lag on expanding annotation
Lag when expanding component with annotations. The annotations are refreshed every time a type is not found in the annotation cache,... Read more
[VCS] Apply All Incoming Changes button is positioned slightly too low o...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
[Visual Effect Graph] ArgumentNullException is thrown on creating "Empty...
On creating "Empty Particle System (System)" Node under "Simple Static Mesh" Template throwing ArgumentNullException, refer attached... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders