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Project doesn't get created after entering name and pressing Enter
Steps to reproduce: 1. Launch Unity 2. Select "Create new project" 3. Enter new project name 4. Press Enter Expected result: pressi... Read more
[Lightprobes] Lightprobe Group Gizmo is not depth checked and renders on...
Lightprobe Group Gizmo is not depth checked and renders on top of other scene geometry 1. Open the attached project 2. Load scene '... Read more
Rigidbody with two child Box Colliders calls "OnCollision" enter and exi...
Moving Game object with Rigidbody, which has two child objects with Box Colliders, into another static Box Collider, enter and exit ... Read more
Layout with specific name binds the last letter as a hotkey and reloads ...
To reproduce: 1. Launch Unity 2. Create random layout 3. Save it with specific name : a) any alphanumeric string b) any amount... Read more
Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
Glitches appear when scrolling in image with scroll rect in Editor
Glitches appear when scrolling in the Editor. The issue does not appear in the build. Steps to reproduce: 1. Open User's attached p... Read more
[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...
Reproduction Steps: 1. Open User's project 2. Build to iOS 3. Open Xcode project 4. Run Profiler - "Metal System Trace" 5. Inspect t... Read more
CollisionListener2D::ProcessContacts crashes when unparenting game objec...
CollisionListener2D::ProcessContacts crashes in Play mode when unparenting game objects and destroying their parent which has Rigidb... Read more
"IActiveBuildTargetChanged" tries to create abstract class instead of de...
Reproduction steps: 1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip). 2. Open Build Settings 3. Switch active buil... Read more
Console Window displays several error messages merged into one when they...
When script contains compile errors in a line after 255 symbols, the error messages appear merged into one in the Console Window. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow