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Fixed in 2017.2

Votes

8

Found in

5.6.1f1

Issue ID

911562

Regression

No

"Cannot create FMOD::Sound instance for resource..." error is shown when using UnityWebRequest.GetAudioClip()

Networking

-

Audio file format is .ogg, supported by Unity.

To reproduce:

1. Download the project, attached by user (BugDownloadHandlerAudioClip.zip)
2. Run the python 3 webserver script in the WebServer folder by typing python chunked-web-server.py into the command line
3. Open Unity project
4. Open "Main" scene if not already open
5. Enter Play mode
6. Observe console

Expected: audio clip is downloaded and played.
Actual: audio clip, supported by Unity, is not downloaded and "Cannot create FMOD::Sound instance for resource x^C (Unsupported file or audio format.)

Reproduced in 5.4.5p1, 5.5.3p2, 5.6.1f1, 2017.1.0b5

Fixed in 2017.2.0b2

Comments (9)

  1. Da45884aa78f60c7b1d9fb420b37484a?d=mm

    unity_NRb1nS4sRjpFZg

    Aug 12, 2020 22:20

    any fix?

    Error: Cannot create FMOD::Sound instance for clip "" (FMOD error: Unsupported file or audio format. )
    UnityEngine.Networking.DownloadHandlerAudioClip:GetContent(UnityWebRequest)
    <LoadClip>d__4:MoveNext() (at Assets/Scripts/LoadMusic.cs:48)
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

  2. C5dfd154abfeb2b0cde110ba0a169503?d=mm

    JanusAnderson

    Aug 15, 2019 21:20

    I'm seeing this when trying to build for Android in 2018.3.1f1 for any sounds loaded from resource packs. I've tried changing the compression format from vorbis to ADPCM and I still can't get anything to play (even though things work fine on other platforms). Anyone have a workaround for this?

  3. F406d5b56385ef48209c63a43d6bbec9?d=mm

    Twosheds-Jackson

    Jan 23, 2019 09:34

    I'm on Unity 2018.3.2f1 and it's STILL broken... HELP!

  4. 65a929c9c3609127a899fa56d876a1e1?d=mm

    gasp10

    Jun 23, 2018 15:42

    Seems not solved on 2017.2.0f3

    prizeSource = "file://" + prizeSource;
    WWW loader = new WWW(prizeSource);
    yield return loader;
    AudioClip audioClip = loader.GetAudioClip(false, true);

    Error: Cannot create FMOD::Sound instance for resource Ȯ1C, (Unsupported file or audio format. )
    UnityEngine.WWWAudioExtensions:GetAudioClip(WWW, Boolean, Boolean)

  5. C51d5cda098a8edd9bce39cc6d3cdd19?d=mm

    zackrump

    May 11, 2018 11:37

    Not solved for Unity version 2018.1.0f2
    Fails on IOS, using iPad V5 .
    Works on IOS iPad Pro and iPhone 7

  6. A722dd133c4ac4309a782b2e485822e9?d=mm

    superbcorperation

    Apr 23, 2018 10:43

    NOT SOLVED! The same problem also occurs with Unity 2017.2.1p3(for SPECIAL console platform).

    Error: Cannot create FMOD::Sound instance for resource :3C, (Unsupported file or audio format. )

    --> var clip = www.GetAudioClip(false, streaming, AudioType.OGGVORBIS);

  7. 758b79e8fb6271496c9bd78e28758c9a?d=mm

    trainyard

    Nov 23, 2017 21:08

    I should also add that there have been no related fixes in the two patch releases since.

  8. 758b79e8fb6271496c9bd78e28758c9a?d=mm

    trainyard

    Nov 23, 2017 21:08

    This is currently happening for me in Unity 2017.2.0f3, so it doesn't appear to be fixed yet.

  9. 624d7ab02b383163ec37b914648f0261?d=mm

    metge

    May 18, 2017 06:44

    I have same issue:

    " Cannot create FMOD::Sound instance for resource "qB , (Operation could not be performed because specified sound/DSP connection is not ready. )
    UnityEngine.WWW:GetAudioClip(Boolean, Boolean, AudioType) "

    24 line --> audio.clip = www.GetAudioClip(false, true, AudioType.OGGVORBIS);

    Unity 5.6.0f3 , Win 10

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