Search Issue Tracker
The property field does not update in the search with Query Builder Mode...
How to reproduce:1. Open the attached project "UnitySearchBug.zip"2. Open Edit>Search All...3. Add a new query block "Reference&g... Read more
A Script Component that has a serialized custom class is not detecting c...
How to reproduce:1. Open the “SerializibleBug“ project2. Open the “SampleScene“3. Open the “Testing“ GameObject in the Inspector4. E... Read more
The Physics 2D Profiler module does not display the information about pr...
How to reproduce:1. Open the “Repro“ project2. Open the “Window > Analysis > Profiler“3. Open the “Go to the "File > Build ... Read more
Alpha channel is disabled when Alpha Clip Threshold is set to 0
How to reproduce:1. Open the attached project "Bugreport.zip"2. Select the "Quad" GameObject in the Hierarchy window3. Change "Alpha... Read more
[HDRP] LookDev Volume Profile changes are reflected in LookDev window on...
How to reproduce: # Open an HDRP project Navigate to the HDRP Global Settings page in Project Settings Locate LookDev Volume Profile... Read more
Building 3D Sample Scenes (URP) Project fails
How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open the Build Settings Window (File -> Build Settings)3. Click... Read more
Missing Profiler.EndSample error thrown when selecting "Add Component" i...
How to reproduce:1. Create a new Unity project2. Open Profiler window3. Set Profiler to Edit Mode4. Go back to Editor and select Dir... Read more
GPU Resident Drawer doesn't batch lightmaps when enabled
How to reproduce:1. Open the “GPUResidentDrawerDrawCalls“ project2. Open the “OutdoorsScene”3. Make sure the “GPU Resident Drawer” i... Read more
URP Shaders are sometimes unnecessarily accessing basemap.
Discovered in this discussion, URP Shaders are sometimes accessing the basemap unnecessarily that affects a performance in a negativ... Read more
The Texture Shape of an Image changes from 2D to a Cube when the project...
Reproduction steps:1. Create a new project with Unity 2018.3.X2. Import the “Blend” Image and its .meta file from “TextureProject” i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window