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The Editor becomes unresponsive and memory allocation errors are spammed...
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. ... Read more
[TextMeshPro] Sprite that’s created using <sprite name> in text doesn’t ...
How to reproduce:1. Open the user’s attached “TMP_SpriteTest.zip” project2. Open “TestScene” Scene3. Enter Play Mode and press the “... Read more
GameObject is placed at position (0, 0, 0) when entering Play Mode if us...
How to reproduce:1. Open the user’s attached “TrackedPoseDriverBug.zip” project2. Open “TrackedPoseDriverBug” Scene (Assets > Sce... Read more
Crash due to Stack Overflow when entering the Play Mode with Burst Compi...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top Meniu: Jobs... Read more
The Rendering Profiler module statistics are zero when Application.targe...
Reproduction steps:1. Open the attached “BreakTheProfiler.zip” project2. Open the Profiler window (Window > Analysis > Profile... Read more
[Android] Input Field caret does not move when pressing on a different s...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
Inspector with the scrollbar is unusable when Material properties are ed...
How to reproduce:1. Create a new project with any template2. Create a new material (Asset > Create > Material)3. Select the cr... Read more
The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce:1. Open the “BuildLine.zip” project2. Open the “MainScene”3. Enter Play Mode4. Observe the Game View Reproducible w... Read more
Tilemap Collider 2D is not updating the Collider shapes when removing Ti...
How to reproduce:1. Open the “Collider2DRepro“ project2. Open the “Scenes/Regular/Trying New Angles“ scene3. Enter the Play mode4. P... Read more
Removing Entities package does not delete it when Entities Graphics is i...
How to reproduce:1. Create a new 3D (URP) Project2. Open Package Manager Window (Window -> Package Manager)3. Click the "" icon4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes