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TextMeshPro package throws multiple Shader errors when importing TMP Ess...
How to reproduce:1. Create a new project with any template2. Make sure the TextMeshPro package is added to the project (Window > ... Read more
Unfixable compiler errors appear when opening a project with Test Framew...
How to reproduce: Open the “Fanatasy Survivor Game.zip” project Observe the console Expected result: No console errorsActual result:... Read more
Player crashes when built with IL2CPP Scripting backend
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. Observe the app’s behaviour Expected res... Read more
[Android][OpenGLES3] A vertical graphical artifact appears on Android Pl...
How to reproduce:1. Open the attached “Texture issue.zip” Project2. Open the Build Settings (File → Build Settings)3. Change the Bui... Read more
[Linux][Test Framework] Test Runner prevents interaction with the pause ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Config window (Custom > Test Config)3. Enable the “Ins... Read more
[Linux] Crash on g_type_check_instance_cast after changing Editor layout...
Reproductions steps:1. Create a new project2. Load custom editor layoutor1. Create a new project from the VR templateor1. Create a n... Read more
Audio Source Spatial Blend value gets set to 1 in the WebGL Player when ...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
“SendMessage cannot be called during Awake“ warnings appear when loading...
How to reproduce:1. Open the user’s attached “ToolkitTest.zip” project2. Enter Play Mode3. Press the “LOAD NEXT SCENE” button4. Obse... Read more
The property field does not update in the search with Query Builder Mode...
How to reproduce:1. Open the attached project "UnitySearchBug.zip"2. Open Edit>Search All...3. Add a new query block "Reference&g... Read more
A Script Component that has a serialized custom class is not detecting c...
How to reproduce:1. Open the “SerializibleBug“ project2. Open the “SampleScene“3. Open the “Testing“ GameObject in the Inspector4. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window