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Alpha blending not working and render artifacts when using Sprite Shader...
Steps to reproduce: Open attached project Enter play mode and inspect the game view Expected: The left square is invisible in some a... Read more
[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Mock HMD Add Ca... Read more
Coverage results .xml file is not categorized as editmode if it is writt...
Steps to reproduce: Open attached proejct Enable code coverage Run Editmode tests Open CodeCoverage/cov-platform-repro-opencov direc... Read more
When prompt contains > 1024 characters it doesn't generate and throws er...
How to reproduce:1. Open Muse Sprite or Texture2. Enter a prompt with 1025 characters or more3. Click Generate Expected result: It i... Read more
IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
Reproduction steps:1. Open the attached “repro-project“ and import the TMP Essential Resources2. Build And Run the project using IL2... Read more
Inaccurate collision detections when Rigidbody Collision Detection is se...
Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more
[iOS] Multiple Xcode project instances created before opens up when perf...
Steps:1. Create a new project2. Go to File > Build Settings and switch to the iOS Platform3. Build and Run4. Close Xcode project ... Read more
Crash on Object::IncrementPersistentDirtyIndex when upgrading project ve...
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2023.2.0a17, 2023.2.3f1, 2023.3.0a17N... Read more
[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Close the Editor3. Open RenderDoc4. In the Executable Path field, enter... Read more
Standard Unity Materials and Shaders become corrupted after importing sp...
Reproduction steps:1. Create a new project2. Download and import "Viking Village URP" and open the “The_Viking_Village” Scene3. Down... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window