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Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipelin...
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.3.5f1, 20... Read more
[URP] Post-processing script template fails to render when intermediate ...
Reproduction steps:1. Open the attached project "URP_Template_Repro"2. In the Project window create a PP effect from the "Create" -&... Read more
Sprite Editor Window not visualizing changes when selecting different Fi...
Reproduction steps:1. Open the attached project "1700130-SpriteEditorChanged-Project.zip"2. Click on the "TestPOT" Sprite ( Assets &... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
[Android] Keyboard is not popping up after closing it a few times in the...
How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more
[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more
[Linux] Crash on SIGSEGV when creating 3D HDRP Template
{}Reproduction steps{}: Create a new 3D (HDRP) Template project Expected result: The project launches {}Actual result{}: The project... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more
[tvOS] Multiple warnings in the Console when building for tvOS Platform ...
Steps: Create a new project Go to File > Build Settings and switch to the tvOS Platform Build the project Expected results: Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window