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Fixed

Fixed in 2021.3.40f1, 2022.3.34f1, 6000.0.3f1

Votes

3

Found in

2021.3.38f1

2022.3.0f1

6000.0.0b16

Issue ID

UUM-71171

Regression

Yes

[HDRP] Light doesn't bounce off terrains

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*Steps to reproduce:*

1. Open attached project

2. Open "OutdoorsScene"

3. Bake the scene (Window > Rendering > Lighting > Generate Lighting)

4. Open the Albedo debug view mode in the drop down at the top of the scene view.

5. Observe that the terrain's albedo is fully black.

*Actual results:* Terrain albedo is fully black.

*Expected results:* Terrain albedo is white/grayish.

 

Tested on 6000.0.0b15, reproducible on 2022.3.26f1. Tested on Windows 11.

 

*Notes:* 
* Swapping the terrain for a regular mesh, like a plane, makes the bounced light reappear.
* Using the Albedo debug view, we see the terrains albedo is black
* Reported due to [https://forum.unity.com/threads/baked-indirect-lighting-from-the-terrain-is-missing.1588155/#post-9805089]

 

!image-2024-05-15-12-49-41-110.png!

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