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Fixed
Fixed in 2021.3.40f1, 2022.3.34f1, 6000.0.3f1
Votes
3
Found in
2021.3.38f1
2022.3.0f1
6000.0.0b16
Issue ID
UUM-71171
Regression
Yes
[HDRP] Light doesn't bounce off terrains
*Steps to reproduce:*
1. Open attached project
2. Open "OutdoorsScene"
3. Bake the scene (Window > Rendering > Lighting > Generate Lighting)
4. Open the Albedo debug view mode in the drop down at the top of the scene view.
5. Observe that the terrain's albedo is fully black.
*Actual results:* Terrain albedo is fully black.
*Expected results:* Terrain albedo is white/grayish.
Tested on 6000.0.0b15, reproducible on 2022.3.26f1. Tested on Windows 11.
*Notes:*
* Swapping the terrain for a regular mesh, like a plane, makes the bounced light reappear.
* Using the Albedo debug view, we see the terrains albedo is black
* Reported due to [https://forum.unity.com/threads/baked-indirect-lighting-from-the-terrain-is-missing.1588155/#post-9805089]
!image-2024-05-15-12-49-41-110.png!
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