Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
Issue ID
1358444
Regression
No
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient.
STR:
1. Make a new Unity project from a 3D template.
2. Copy the attached script into the Assets folder.
3. Add MPBTest behaviour to the main camera.
4. Enter Play mode.
Expected: no message appears in the console
Actual: Property (foo) exceeds maximum allowed array size (1023). Cap to (1023).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment