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[URP] Background's Transparency is lost on Render Texture when Post Proc...
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Camera" in the Hierarchy paren... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps: 1. Open the attached project's ReproScene 2. Create a standalone build 3. Observe that all page meshes (both the regula... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more
The data mode button is missing in Entities Hierarchy when installing th...
Reproduction steps: 1. Create and open a new project 2. Install the Entities package 3. Open the Entities Hierarchy window 4. Observ... Read more
[AssetImport] Changing Graphics APIs in Android platform reimports most ...
1. Have a project with some textures, fonts, audio clips etc. 2. Switch editor to Android platform (assets reimport, fine, expected)... Read more
[WSA] on Universal 10 Screen.orientation returns "Autorotation" instead ...
Screen.orientation returns "Autorotation" instead of the actual orientation when running a UWP app on Windows 10. Once the Surface d... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce: 1. Build attached project 2. Notice exception in console Read more
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...
Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube prefab instance 4. Right-Click and choose "Prefab -> Open Asset I... Read more
Character model collapses on animation transition when its Animator Cont...
To reproduce: 1. Open the "Main" scene in the attached project 2. Play the scene 3. Select the "Woman_Martha_1" game object from the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used
- [D3D12] HDRP DLSS resource state is reported incorrectly when when calling ClearUnorderedAccessViewFloat