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0
votes
Fixed

Profiler Overview information is blinking when moving the playhead aroun...

Profiling

-

Sep 10, 2020

-

Version/s: 2020.1.4f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

-

Feb 21, 2020

-

Version/s: 7.2.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Directional Ligh... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

-

Jun 23, 2017

-

Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when t... Read more

0
votes
Postponed

Error message: "success && actual == (UInt64)size error" when trying to ...

-

Jun 21, 2015

-

Version/s: 5.0.1f1

Note: This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Ste... Read more

5
votes
Fixed

An asset in StreamingAssets/aa folder is being searched for which was de...

Package: Build Pipeline - Addressables

-

Apr 07, 2020

-

Version/s: 1.7.5

How to reproduce: 1. Open user's attached "AddressableDoesNotDeleteGeneratedStreamingAssets" project 2. Open Addressables Groups... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

-

Feb 29, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project "vfxgraphcrash" --crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1... Read more

0
votes
By Design

Collision does not occur in Build when the Tilemap's sprite is imported ...

Package: 2D PSD Importer

-

Oct 03, 2020

-

Version/s: 2020.1.0b6, 2020.1.7f1, 2020.2

How to reproduce it: 1. Open the user's attached project 2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder 3. Enter Play mod... Read more

0
votes
Fixed

[Multi-Display] Changing primary monitor still opens scene in first monitor

2D

-

Apr 18, 2016

-

Version/s: 5.3.0f1

Steps to reproduce: 1. Download and open project 2. Open scene "main" 3. Build for windows platform and play 4. Change display to se... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

-

Mar 01, 2020

-

Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more

0
votes
Duplicate

NavMesh selected slider changes when Voxel Size warnings appear or disap...

Inspector Functionality

-

Jun 21, 2017

-

Version/s: 5.6.1p2

To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more

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