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10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
By Design

[Usability] Asset is unfocused when applying Rig options in Importer

Package: 2D PSD Importer

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Mar 20, 2025

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Version/s: 8.0.5, 9.0.3, 10.0.0

Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Disable the "Use as Rig" c... Read more

0
votes
Won't Fix

[VSTU] Mixing of types isn't allowed in VS Watch

CodeEditors

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Nov 09, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Duplicate

Animations artifacts can be seen when using Timeline scrubbing

Package: Timeline

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Feb 03, 2020

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Version/s: 1.2.6, 1.4.0-preview.1

Reproduction steps:1. Open the attached project ("case_1216698-W_G_Animation.zip")2. Open the repro scene ("AnimationTest")3. Select... Read more

0
votes
Fixed

“About Unity” window is missing License Type information

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May 27, 2025

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Version/s: 6000.0.50f1

Steps to reproduce:1. Create new Unity project 2. Open “About Unity” window 3. Observe the “License type” information in the window ... Read more

0
votes
Won't Fix

[SpriteEditor] Slicing a sprite with transparency will create alpha blen...

2D

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Jun 28, 2016

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Version/s: 5.3.5f1

Slicing a sprite with transparency outside of the selection will create alpha blending on the edges of the sprite Reproduction steps... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

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