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0
votes
Fixed

Application.targetFrameRate is not ignored within the Editor and affects...

Themes

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May 28, 2019

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Version/s: 2017.4, 2019.1.4f1, 2020.1

How to reproduce: 1. Open the attached "case_1158168" project 2. Open and Play "SampleScene" Scene 3. Select "Main Camera" GameObjec... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce: 1. Open the attached project("Vuforia_Crash") 2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2... Read more

0
votes
Won't Fix

[Edge + OSX] Font rendering issue for specific font type

WebGL

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Sep 22, 2016

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Version/s: 5.5.0b5

-e: see title, other fonts work fine --works on Windows FF49 + Chrome53 --doesn't work on EdgeHTML14 + OSX FF49, Chrome53, Safari -... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

0
votes
Fixed

PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...

Physics2D

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Jun 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip) 2. Open the "Scene01" scene 3. Enter... Read more

0
votes
Active

The polyspatial debug link does not copy over the disabled state of the ...

Package: PolySpatial visionOS

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May 08, 2024

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Version/s: 1.2.3

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “TestC... Read more

3
votes
Fixed

[iOS] External monitor displays black screen after reconnecting or the a...

Mobile

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1, 2021.2

Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more

1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

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Dec 28, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Create a new project or open an existing one 2. Build and run the project 2. Open Player Settings (Edit -> Proj... Read more

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