Search Issue Tracker
Rigidbody GameObject clips through a Collider when Fixed Timestep is set...
Reproduction steps:1. Open the attached “PhysicsTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
[Scene View] Expanding Particle Overlay window appears black when its do...
Black window appears on expanding Particle Overlay when it docked, Refer to the attached video Steps to Reproduce:1. Create a New Pr... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
[Android] Build fails with "Execution failed for task ':launcher:checkRe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Game.unity” Scene3. Switch to Android Platfor... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Running Game crashes Editor
1. What happenedI press the play button and it crashes. Generally happens only the second time that I run the game. The first time i... Read more
UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
CommandBuffer warning is thrown when opening a Game View tab and Graphic...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Game View t... Read more
No validation on URL fields when editing the custom package in the Inspe...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default