Search Issue Tracker
Fixed
Votes
0
Found in [Package]
Issue ID
1226578
Regression
No
[VFX] Specific mesh doesn't render if in the player if it's used within the VFX Graph
Repro steps:
1. Open the attached project's ReproScene
2. Create a standalone build
3. Observe that all page meshes (both the regular ones and the VFX one) don't render
4. Remove the VFX from the scene and rebuild
5. Observe that the meshes show fine.
Notes:
- enabling the mesh' Read/Write fixes the issue
- happens with lit/unlit particle mesh outputs and with a regular vfx mesh output
- not a regression, repros also on 2019.3.0b9 (Oct 25) and VFX 7.1.1 (Sept 13)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
Resolution Note:
C++ fix, landed in 2020.2.0a4.564