Search Issue Tracker
'Assertion failed' when using Playmaker's Ecosystem browser
1. What happened While using Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.com/je... Read more
Network Animator's random FixedUpdate() spikes in GC Alloc
To reproduce: 1. Open attached project "Test.zip". 2. Open and Play "menu" scene. 3. Press "LAN Host" 4. Open Profiler. 5. In Profil... Read more
Pre-compiled shader doesn't change Asset Bundle's hash when built in oth...
How to reproduce: 1. Open user provided project in 5.3.7 2. Build asset bundles 3. Notice the hash of the bundles 4. Repeat the proc... Read more
Importing video files causes "WindowsVideoMedia" errors to appear (The s...
Repro steps: 1. Open provided projects "Video360_PlayerOnly" scene (Located in the project window -> Nurface -> VideoPlayer360 -> D... Read more
Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce: 1. Open attached project 2. Open lighting tab and click "Generate Lighting" 3. Observe that in some of the scene... Read more
Editor test runner performance regression
https://fogbugz.unity3d.com/f/cases/900957/ Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce: 1. Open attached project 2. Open "scene" scene 3. Select "GameObject" in the Hierarchy *"GameObject/Cube" has a ... Read more
NetworkDiscovery initializes broadcast without internet connection
To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip) 2. Open "Main" scene if not open 3. Disable your interne... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce: 1) Open attached project and scene 2) Play it 3) Select Player object in hierarchy to see its Y value in inspector 4) ... Read more
Crash when saving project while animation preview is playing
Steps to reproduce: 1. Open "Reduced_Repro" attached project 2. Open "Main" scene 3. Open Animator window and select "FPS_player" fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow