Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b13
Issue ID
1023508
Regression
No
[HDRP] Objects with Overlapping UVs cause view to Flicker when moving the View and when Screen Space Reflections are on
How to reproduce:
1. Open the attached "Flickering Repro" Project and open the "AfterGlow_Part_03" Scene
2. In the Scene View Hold the Right Mouse button and move around using WASD controls
3. Observe the objects in the Scene view
Expected result: There's no flickering while moving
Actual result: Heavy flickering while moving the view both in the Editor and the Build
Reproduced in: 2018.1.0f1, 2018.1.0b13, 2018.1.0a1
Couldn't test in: 2018.2.0a8, 2018.2.0a1
Note: The flickering also "bleeds" onto other objects if they are in the same view as the overlapping UV objects.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment