Search Issue Tracker
Fixed
Fixed in 2022.3.40f1, 6000.0.13f1, 7000.0.0a2
Votes
0
Found in
2021.3.40f1
2022.3.35f1
6000.0.9f1
Issue ID
UUM-74891
Regression
No
Transform.rotation property is as a Vector4 Quaternion instead of a Vector3 field when using InspectorElement.FillDefaultInspector
How to reproduce:
1. Open the attached project "IN-78910.zip"
2. Select the "Main Camera" GameObject in the Hierarchy window
3. Unfold "Local Rotation" of NewElement in the Scene view
Expected results: Transform.rotation property is as a vector3 field
Actual results: Transform.rotation property is a vector4 quaternion instead of a vector3 field
Reproducible with: 2021.3.40f1, 2022.3.35f1, 6000.0.9f1
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
Add comment