Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0f1
Issue ID
1024858
Regression
No
Font Viewer doesn't work when called from Unity
To reproduce:
1) Open attached project
2) Find Assets/GoogleVR/Fonts/Roboto-Medium.ttf
3) Open it in Files manager (outside of Unity)
Expected: It opens Font Viewer and you can see all the characters
4) Double click the font in Unity's project view
Actual: Font Viewer opens, but it is blank
Reproduced in 2017.3.0f1 and 2018.1.0b13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
Add comment