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OnMouseDown is not called after the Player window is resized with Displa...
Reproduction steps:1. Open the attached project “NoClick”2. Build and run (File > Build And Run)3. In the Player click on the but... Read more
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar select File > Build And Run3. In the additional B... Read more
Text sharpness effect is lost if using the “Editor Text Sharpness” setti...
How to reproduce:1. Create a new project2. Go to Preferences > General and change the “Editor Text Sharpness” setting value3. Res... Read more
Editor crashes on ShowDelayedContextMenu(bool) when right clicking on Curve
Reproduction steps:1. Open the attached project “CurveCrash“2. Open the "Assets/Scenes/SampleScene.unity" scene3. Select the “MyCurv... Read more
Memory leak when trying to clear and generate TextElements with script
Reproduction steps: 1. Open the attached “leak-text” project 2. Open the “Assets/Scenes/GenerateTexts.unity” scene3. Enter the Play ... Read more
Crash on do_runtime_invoke when the Editor is compiling after modifying ...
Reproduction steps:1. Open the attached project “RiderCompilation”2. Open the Preferences window (Edit > Preferences) and in the ... Read more
Scriptable Object List not editable in the Inspector when a List referen...
Reproduction steps:1. Open the attached project “DualReferenceIssue”2. In the Project window select “Assets/Resources/New Dual Refer... Read more
Exceptions thrown from the Oculus package when opening Profiler (Standal...
Reproduction steps: 1. Open user attached project "StandaloneProfilerBugs.zip"2. Open Window > Analysis > Profiler (Standalone... Read more
“USS parsing error: An unexpected error occurred” errors appear when hav...
How to reproduce:1. Open the user’s attached “UITKTest.zip” project2. Open the “CommonStyle.uss” file3. Add a “/“ after the first “”... Read more
"Leak Detected : Persistent allocates 1 individual allocations" message ...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select Unity > Settings3. In the Preferences Window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used