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Fixed in Unity 2018.1

Votes

0

Found in

2018.2.0a8

Issue ID

1024859

Regression

Yes

[iOS] "No certificate for team ' ' matching iPhone Development found" using manual signing

Mobile

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 4Minor or cosmetic issue

Reproduction steps:
1. Create a new project.
2. Switch platform to iOS in the Build Settings.
3. Go to Player Settings.
4. Uncheck the 'Automatically Sign' checkbox.
5. Set Bundle Identifier.
5. Input 'Signing Team ID' (Tested ID provided in the edit below).
6. On the right of 'iOS Provisioning Profile' Click 'Browse'.
7. Navigate and select a provisioning profile (Tested with '~/Library/MobileDevice\Provisioning Profiles').
8. Set 'Profile Type' to 'Development'.
9. Go to Build Settings and click 'Build and Run'.

Actual behavior:
- Xcode build fails with error messages:

= 2018.2.0a3 - 2018.2.0a8:
No certificate for team '' matching 'iPhone Development' found
Select a different signing certificate for CODE_SIGN_IDENTITY, a team that matches your selected certificate, or switch to automatic provisioning.
Provisioning profile "iOS Team Provisioning Profile: com.Company.ProductName" is Xcode managed, but signing settings require a manually managed profile.

= 2018.1.0a6 - 2018.1.0f1, 2018.2.0a1 - 2018.2.0a2:
Provisioning profile "iOS Team Provisioning Profile: com.Company.ProductName" is Xcode managed, but signing settings require a manually managed profile.

Not reproducible with:
2018.1.0a5

Note:
- It may be 2 separate issues.

Comments (2)

  1. 3b69d129111ab634b10d6f4edd779e6e?d=mm

    matbean

    Jul 18, 2018 16:12

    Same issue in 2018.1.0f2

  2. Bcda3d37f9be044e59541619e6e66459?d=mm

    pajamajama

    Jun 19, 2018 20:58

    Same issue in 2018.1.5

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