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0
votes
Won't Fix

NGO CoreCLR Initial Support

Package: Multiplayer Netcode for GameObjects

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Jun 14, 2023

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Version/s: 1.4.0

This is initial support to assist getting NGO working with CoreCLR builds.See more details in NCCBUG-208Created an experimental bran... Read more

0
votes
Won't Fix

Script causing black screen on project build when Fullscreen Mode is set...

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more

0
votes
Fixed

[Context Menu] Crash on ContextMenu:Show when clicking on Animation tran...

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Jul 25, 2023

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Version/s: 2023.2.0b2

{}How to reproduce{}: Open Project "CrashAnimation" Open "Controller" Animation Controller Asset Click on the transition between "Ne... Read more

1
votes
By Design

Not all light sources are evaluated when Overlap Operation is set to Alp...

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Jul 25, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a3

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more

0
votes
Feature Request

FBX Importer preset's Inspector doesn't allow modification of animation ...

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b2

How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more

1
votes
Won't Fix

“UnityException: Load is not allowed to be called during serialization” ...

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more

0
votes
Fixed

The first frame is not affected when using the Awaitable.NextFrameAsync ...

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Jul 25, 2023

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Version/s: 2023.1.4f1, 2023.2.0a23, 2023.3.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more

0
votes
Won't Fix

“System.Reflection.TargetInvocationException : Exception has been thrown...

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Jul 25, 2023

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Version/s: 2021.3.29f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more

9
votes
Active

BufferMetal::AllocNewVersionedBuffer takes longer than expected

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more

0
votes
Fixed

[Splines] “Spline.Changed” and “EditorSplineUtility.AfterSplineWasModifi...

Package: Splines

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Jul 25, 2023

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Version/s: 2.3.X

How to reproduce:1. Open the attached “SplinesBug.zip” project2. Enter “repro” Scene (Assets > Scenes)3. Enter Play Mode4. Open t... Read more

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