Search Issue Tracker
ISerializationCallbackReceiver example
The example sritp on this page: https://docs.unity3d.com/2017.1/Documentation/ScriptReference/ISerializationCallbackReceiver.html ht... Read more
Lighting is affected when selecting material on Project view and Inspect...
To reproduce: 1. Open the project, attached by tester (lightingIssue.zip) 2. Open "main" scene if not open 3. Select "test" materia... Read more
[Vertex Streams] Can't add/remove vertex streams when using multi-select
Repro steps: 1. Open Scene1 from attached project. 2. Select both particle systems in the scene. 3. In the Renderer, try adding a ne... Read more
MeshRenderer.bounds.center is not transformed if extents are set to 0
To reproduce: 1. Create a new project 2. Create a new scene 3. Put user's attached script to any game object Expected vs Actual: me... Read more
[WSA] System.ExecutionEngineException is thrown when running the WSA build
Steps to reproduce: 1. Open the attached project(PATWO.zip) 2. Open the Assets/PATWO/Scenes/OilBadlans.unity scene 3. Switch platfor... Read more
[WSA] Apostrophe used in Player Settings for "Product Name" causes the e...
Steps to reproduce: 1. Open the attached project(Queen’s Garden.zip) 3. Switch platform to Windows Store 4. Build for WSA Universal ... Read more
DoImportScene crash when Importing FBX file
To reproduce: 1. Create new project in Unity 2. Import attached FBX file (fbx_crash.fbx) Expected: FBX file imports to project Actu... Read more
Tiled GPU perf. warning: RenderTexture color surface was not cleared/dis...
Tiled GPU perf. warning: RenderTexture color surface was not cleared/discarded doing Camera.Render/Drawing/post_test.OnPostRender Gr... Read more
[Android] Unexpected shadows are displayed on Pixel when the device is i...
Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Rotate phone to landscape orientation -Shadows displaye... Read more
NetworkClient.ConnectWithSimulator is failing to connect either to loopb...
Steps to reproduce: 1. Open user attached project (NetworkTest) 2. Build the project 3. Run the scene 4. Run the build 5. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow