Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0a4
2018.2.0a8
Issue ID
1024903
Regression
Yes
[XR] Editor crashes on removing vuforia resource files
Editor crashes on removing vuforia resource files after disabling "Vuforia Augmented Reality Supported" in XR settings
Steps to Repro:
1. Create a new project.
2. Edit > Project Settings > player settings > Player.
3. Enable "Vuforia Augmented Reality" checkbox from XR settings.
4. Disable "Vuforia Augmented Reality" checkbox.
5. Select "Remove Files" on "Disabling Vuforia" pop-up.
Observe the crash
Reproducible on:
2018.2.0a8, 2018.2.0a6, 2018.2.0a4.
Working fine on:
2018.1.0f1, 2018.1.0b13, 2017.3.0f3, 2017.2.0f3.
Environment:
Occurring on Windows 10, Windows 7, Mac 10.13, Mac 10.12.
Note:
1. On 2018.2.0a3 , 2018.2.a2 & 2018.2.0a1 following Exception is thrown continuously
"ArgumentException: There must be 2, 3 or 4 components in the version string" and editor doesn't crash.
2. On 2018.1.0b13, 2018.1.0f1, 2017.3.0f3 & 2017.2.0f3 following Exception is thrown
"MissingReferenceException: The object of type 'VuforiaConfiguration' has been destroyed but you are still trying to access it", and editor doesn't crash.
3. Sometimes an editor doesn't crash on disabling Vuforia once, crashes after disabling twice or thrice.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Resolution Note (2018.3.X):
XR Management has evaluated this issue and determined that it does not meet our current bug severity threshold. If you would like your issue to be reviewed again, please re-submit your bug.