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[UWP] Editor crashes when building the attached project which uses custo...
Reproduction steps: 1. Build the attached project to any folder 2. Editor will silently crash after a while Reproducible with: 5.5,... Read more
Light, attached to scene view camera, does not light up the scene if lig...
Hovering over the sun icon in the scene view toolbar says: "When toggled off a light attached to the scene view camera is used". How... Read more
[Shuriken] Time Scale is always applied to particles in edit mode, nonet...
To reproduce: 1. Open attached project. 2. Simulate particle systems in edit mode. 3. See that they look the same 4. Press play. 5.... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happened When trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is press... Read more
If event is added to the last keyframe of animation which transitions to...
How to reproduce: 1. Open the attached project 2. Open and play test scene Result: you won't get any message in console which would ... Read more
KeyNotFoundException if one opens Animator window with selected transiti...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Make sure blonde_0.controller is open in Animator window 4. Sel... Read more
Animator::RecomputeContainedRenderersRecurse crash when opening a projec...
Reproduction steps: 1. Open the attached project Expected: No crash when opening project Actual: Project crashes when opening Stac... Read more
RenderTexture with sRGB gets sampled differently than non-sRGB in Gamma ...
Steps to reproduce: 1. Open user attached project 2. Make sure Game view is active 3. Select "RenderTexture sRGB" and toggle the sRG... Read more
The "Ignore Parent Groups" option of Canvas Group has no effect if a par...
To reproduce: 1. Open the project, attached by user (CanvasProblem.zip) 2. Open "Test" scene if not open 3. Select Canvas in the hi... Read more
2 warnings with the same info are thrown when user tries to set scene(no...
Online and Offline scenes should be registered in Build settings beforre you can set them to appropriate slots in NetworkManager, if... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow