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[Android] Crash with java.lang.IllegalStateException: The specified chil...
The is no repro project for this crash, but there are reports on the forum https://forum.unity.com/threads/android-crash-on-unity-20... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps: 1. Open the "HighHandHoldem.zip" project attached by the user 2. Observe how many Mono Scripts are inside the co... Read more
[Shadergraph] Shaders turn grey when Fog is 0
When a shadergraph shader uses Fog, and the Fog is not enabled, the shaders just turn grey. To repro: - download UOP1_Project.zip -... Read more
[HDRP] DLSS with volumetric clouds lower the resolution below a quarter ...
The goal of this report is to evaluate what could be done to mitigate this issue. Repro steps : - Open attached project - Open Sa... Read more
Texture have artifacts when it is compressed with "RGBA Crunched ETC2" o...
Steps to reproduce: 1. Open user's attached project "1064512-TextureCompression.zip" 2. Switch the platform to Android, IOS, or WebG... Read more
Sprite is attached when editing Prefab but gets set to none when adding ...
How to reproduce: 1. Open the attached project "SpriteMissing.zip" 2. Open LightBall_Basic prefab 3. Select Shield in the Hierarchy ... Read more
[XR][OpenXR][DX12] HMD tracking does not work when "Depth Submission Mod...
Reproduction steps: 1. Open the user's attached "steamvr_depth_submission_issue.zip" project 2. Load the "samplescene" 3. Make sure ... Read more
[UI Toolkit] Editor window does not open when changing the .uss file nam...
How to reproduce: 1. Open the attached project "WindowDoesNotOpen.zip" 2. Rename the UIElementsTest.uss file (Assets > Editor) 3. Cl... Read more
[Shaders] ShaderUtil.GetPassKeywords returns array which is not efficien...
Currently new API ShaderUtil.GetPassKeywords returns an array of LocalKeywords, which is not efficient enough for searching specific... Read more
All about bugs
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