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0
votes
Duplicate

Clicking on and cycling through objects stacked on top of each other not...

Scene Management

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Open Scenes > "Cycle Through Stacked Sprites (Prefab Instances)" 3. Press on a sprit... Read more

0
votes
Fixed

EditorGUIUtility.PingObject on a Hierarchy object is visually offset

IMGUI

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Apr 25, 2019

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Version/s: 2019.1.0b6, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "PingObjectOffset.zip" and scene "SampleScene" 2. In the Hierarchy window, select "Sampl... Read more

0
votes
Fixed

[Linux] FSBTool is crashing in the vorbis encoder when trying to import ...

Audio

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Apr 03, 2019

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Version/s: 2018.3.0b4, 2018.3.11f1, 2019.1.0a5, 2019.2.0a1

How to reproduce: 1. Open any Unity project 2. Download the attached '1.mp3' file and drag it into the project window Expected resu... Read more

0
votes
Fixed

[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...

Mobile

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more

0
votes
Duplicate

Error is thrown when trying to apply changes to Animation component in n...

Scene Management

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Mar 14, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b5, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1136783_nesting.zip" 2. In Hierarchy, select "Sphere" GameObject 3. In Inspector, C... Read more

7
votes
Duplicate

Using Mesh.SetTriangles continuously causes application to Freeze when c...

Graphics - General

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Mar 27, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "CloseFreezeRepro.zip" 2. Build the project (PC, Mac & Linux Standalone) 3. Open the buil... Read more

0
votes
Duplicate

"System.IO.FileSystemWatcher" not implemented on .NET 4.x API

Mono

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Mar 26, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "fstest.zip" project 2. Build & Run Standalone build 3. Observe the "NotImplementedException: The metho... Read more

6
votes
Fixed

[Android] When fullscreen = FALSE and Render Outside Safe Area = TRUE no...

Mobile

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Apr 29, 2019

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Version/s: 2019.2.0a12

How to reproduce: 1. Open the attached project 2. Make sure fullscreen is set to FALSE in "ED_Test" script 3. In Player Settings Res... Read more

0
votes
Not Reproducible

[iOS] [Game Center] [Not Reproducible] Crash in "Scripting::ScriptingWra...

Mobile

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Apr 18, 2019

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Version/s: 2018.3.5f1

Summary: - In GameCenter.mm under GetUserImage() an GetEmptyUserImage() gets called that then tries to initialize a texture which c... Read more

0
votes
Fixed

Unity "UI sample" spawns warnings when hovering mouse on the UI elements

uGUI

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Apr 29, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open Layout Groups scene 2. Enter Play mode 3. Hover Canvas Expected result: There are no warnings Actual resu... Read more

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