Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.12f1
2021.1
2021.2
Issue ID
1346908
Regression
No
Texture have artifacts when it is compressed with "RGBA Crunched ETC2" or "RGB Crunched ETC" and Max size 8192 or more
Steps to reproduce:
1. Open user's attached project "1064512-TextureCompression.zip"
2. Switch the platform to Android, IOS, or WebGL
3. Notice the "Atlas_ChambreAdulte01"
Expected results: No artifacts are visible
Actual results: Artifacts are visible in the Texture
Reproducible with: 2019.4.28f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b1, 2022.1.0a1
Notes:
-The issue only reproduces with "RGBA Crunched ETC2" and "RGB Crunched ETC" compression formats
- Reproduces with Android, IOS, WebGL
- Does not reproduce with Windows or MacOS standalone
- Screenshots attached in the edit field
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
- Performance Markers “Add Column” dropdown has a lot of empty space when opened
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a12
Resolution Note (fix version 2020.3):
Fixed in 2020.3.24f1