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Prespawned ghosts fail to sync on Android due to serialization errors wh...
Reproduction steps:1. Open the attached “prespawn_project” project2. In the Burst AOT Settings (Edit > Project Settings… > Bur... Read more
Blackboard variables get removed when renaming the class name
Steps to reproduce: Create and open a behavior graph Add an enum type to the blackboard Change the name of the enum in the script Ac... Read more
The code editor does not decompile the String.cs code when the API Compa...
Reproduction steps:1. Open the attached “IN-98860” project2. Open the “Script.cs” script3. Right-click on “string” and select “Go To... Read more
Animator does not continue animation indefinitely when toggling Animator...
How to reproduce: 1. Open the project: “IN-102957_AnimationBugReport”2. Enter Play Mode3. In the Game Views top left corner, Toggle ... Read more
Black/dark blue artifacts are visible on non-static GameObjects when Bak...
Reproduction steps:1. Open the attached “IN-102830.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Window > R... Read more
Broken Links for Compute Shader and Async Compute on WebGPU Features Doc...
Steps to reproduce: Go to the following Unity documentation page: https://docs.unity3d.com/6000.1/Documentation/Manual/WebGPU-featur... Read more
Unexpected closest distance results happen when using Physics Collider Q...
How to reproduce:1. Open the attached “IN-100928” project2. Open the “Query - Closest Distance” scene (Assets >7. Queries > Qu... Read more
Crash on AK::JobMgr::Internal::JobManager_dispatchMultiple when exiting ...
Reproduction steps:1. Open the attached “repro_IN-100287“ project2. Open the “Assets/Loader.unity“ Scene3. Enter the Play Mode4. Exi... Read more
UnsafeUtility.AlignOf<T> calculates the alignment of explicitly laid-out...
How to reproduce:1. Open the “IN-102034_repro“ project2. In the menu, select Window → General → Test Runner3. Press Run All Expected... Read more
Shadows are cast with artifacts on GameObjects when the light type is se...
How to reproduce:1. Open the attached “IN-102650” project2. Open the “First Level” scene3. Observe the shadows on the “PlayerRocket”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved