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Profiler - Unable to load in captures from 2017.4 or earlier
When loading in old data captures we should show the message 'Profiler data captured in an old version of Unity which is no longer s... Read more
"ObjectDisposedException" is thrown when removing "Orbital Follow" Compo...
How to reproduce:1. Create a new Unity project and install the Cinemachine package2. In the Hierarchy, right-click -> Cinemachine... Read more
“NullReferenceException” thrown when moving control points on a tree bra...
Steps to reproduce:1. Create Unity project using HDRP Template2. Create a Tree in Hierarchy window (3D Object > Tree)3. In the In... Read more
Preview tab in the Select Texture 2D window does not expand when the win...
How to reproduce:1. Open the “Portal Pilot” project2. Open any scene3. Select any GameObject in the Hierarchy window4. In the Inspec... Read more
“GetAllOverlapping failed…” error when clicking a GameObject during a cu...
Reproduction steps1. Open the attached “IN-102642.zip” project2. Open the “ReproduceBugScene” Scene3. From the Hierarchy, locate the... Read more
Deletion prompt is opened when trying to delete a Parent Blendtree State...
Steps to reproduce: Open any Project Create an Animator and open it Create a Blendtree and double click it Select the Parent Blendtr... Read more
“Assertion Failed”, “Invalid AABB a” and Mesh errors are thrown when edi...
Steps to reproduce:1. Create new Unity project2. Create a Tree in Hierarchy window (3D Object > Tree)3. In the Inspector window s... Read more
Avatar Mask dropdowns in the Inspector reset and collapse whenever the A...
Steps to reproduce: Open any Project In the Project browser right click > Create > Avatar Mask and select it In the Inspector,... Read more
Category filter overlaps with the search bar icon in the Test Runner win...
How to reproduce:1. Open any project2. Navigate to the Test Runner window (Window → General → Test Runner)3. Resize the window width... Read more
Thresholds are no longer automatically calculated after deleting Motion ...
Steps to reproduce: Open any Project Create an Animator and open it Create a Blendtree and double click it Select the Parent Blendtr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open