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Impossible to cancel the Asset import process when the import dialog box...
How to reproduce: 1. Create a new project 2. Import any Asset that takes long enough to open the import dialog box Expected result:... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps: 1. Download and open the attached "ios14ShaderWarm.zip" project 2. Build and deploy the project 3. Close the app... Read more
[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...
How to reproduce: 1. Open the user's attached project "Resolution Scaling.zip" 2. Build and Run the project to an Android device Ex... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce: 1. Open the user's attached project ("Test.zip") 2. Build and Run using IL2CPP Expected results: The colors of th... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps: 1. In the user's attached project open "SampleScene" 2. Enter Play Mode 3. Enable Add Some Force component on th... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps : - Open attached project - Open SampleScene - Select lower decal projector "Decal Projector_Standard_100" - Change the... Read more
Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...
Reproduction steps: 1. Open user attached project "Oblivion_Legion.zip" 2. Create a "Sky and Fog Settings Profile" asset Expected r... Read more
VFX Graph shows "undeclared identifier" error when SamplerState node is ...
Reproduction steps: 1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene 2. Open the Scene view 3. In the Hierarc... Read more
Search tab show HTML <a> tags for the item count
Repro steps: 1- Open a new project 2- Quickly open the global search before loading any new window. 3- Make a search (i.e. `profile... Read more
[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce: 1. Open the attached project 2. Open the Prefab gameObject in the Prefabs folder 3. Select the Prefab gameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects